
Kokomo Games
Game and Asset Artist, Producer, Graphic Designer
Created and handled the production of 50+ assets and visual designs used in an unreleased project.
I joined Kokomo Games as their Game Artist in July 2024. I was in charge of producing and handling the art assets used in an unreleased project. With the help of our UI artist, we successfully developed a solid art direction for the studio, acquiring 75,000 users and launching our first game.
Some of my core responsibilities on the project include:
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Responsible for creating and controlling the studio's visual design
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Led the creation of over 50 icons, backgrounds, and animations, driving the visual direction while working closely with teams to meet project goals
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Managed multiple tasks in a fast-paced environment, facilitating the communication between internal and external teams to ensure a smooth production process​